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Articles by Peter Malek

Arcana Strikes #BestOfSaturn
 

Released at the tail end of 1997, Takara and Red Company’s Arcana Strikes is a fusion of an overhead RPG and a card-battling game. You take the role of young…

 
 
Delisoba Deluxe #BestOfSaturn
 

Delisoba Deluxe was a giveaway to studio audiences (possibly, contestants) of the Japanese TBS game show Tokyo Friend Park 2. On the show, contestants engaged in various video mini games,…

 
 
Wizardry VI #BestOfSaturn
 

The Wizardry series began way back in the early 1980s on Apple computers, being a formative attempt at bringing a Dungeons & Dragons-like experience to video games. The sixth and…

 
 
Jung Rhythm #BestOfSaturn
 

The fine folks at Japanese software house Altron Corp. were clearly into the good stuff, and in early 1998, they conjured up the absolutely bananas Jung Rhythm! Conceptually reminiscent of…

 
 
DeathMask #BestOfSaturn
 

Remember that 1997 movie Face Off, where John Travolta and Nicholas Cage literally swap faces[question_mark] It was done the year prior in DeathMask — an FMV adventure game converted to…

 
 
Logic Puzzle Rainbow Town #BestOfSaturn
 

Grab your semi-automatics, your rocket propelled grenade launchers, and your trusty machetes — it’s time to “start something” on the mean streets of Logic Puzzle Rainbow Town! Logic puzzles, also…

 
 
Rabbit #BestOfSaturn
 

A summer 1997 release in Japan, Aorn’s Rabbit is a 2D versus fighting game similar in feel to the Street Fighter 2 series. The visuals are very colorful and the…

 
 
Mobile Suit Gundam #BestOfSaturn
 

Note: The #BestOfSaturn posts will be a little bit different for 2026. I won’t cover any original retail games, and that means pausing the Gold and Silver as well. Instead,…

 
 
Rayman #BestOfSaturnSilver
 

Rayman first hit the Atari Jaguar in September 1995 before being ported to the Saturn with slightly rebalanced gameplay and a superior Red Book soundtrack for a November release. The…

 
 
Irrel #BestOfSaturnGold
 

The Saturn absolutely hums when in capable hands, and nowhere is this more apparent than in Irrel a demo of the first Unreal game that was created from the

 
 
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